4 years ago

I really need some help figuring out how to design maps in Unreal Engine! If anyone could give me some guidance, it would be much appreciated. (I'm talking small maps for a multiplayer game). Thanks!




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I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!

As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

My new & probably my last project for a while

based on Superliminal fan game I created almost 2 years ago

Gotta finish this artistic shader nightmare

Bandana Dee the Dream Friend

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Showing off player 2 😎

What do you think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.