I really need some help figuring out how to design maps in Unreal Engine! If anyone could give me some guidance, it would be much appreciated. (I'm talking small maps for a multiplayer game). Thanks!
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I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
Bandana Dee the Dream Friend
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Showing off player 2 😎
What do you think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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