5 years ago

I removed the outlines in the majority of my game, now the art looks alot more consistent!




2 comments

Loading...

Next up

Astronium is now available to wishlist on steam! Development is getting very close to the end, i'm having a huge amount of fun working in the game, and all this experience is being a dream for me! Link to the steam page : https://store.steampowered.com/app/1677380/Astronium/

A sneaky peak of what the new biome of Astronium is going to look like

Already working in the second part of the forest and new enemies!

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Being working in the new enemies for the full game.

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

I remade the entire system for ranged weapons, now they have a lot of range, and actual projectiles https://gamejolt.com/games/Astronium-Demo/613102

Enemy wave

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Astronium Demo 1.03 - - Fixed a bug where when joining a cutscene or opening a menu while attacking, your weapon could stop working - Lower summon rate during the boss fight, 16% to 10% - Boss crosshair now move slower when above you