5 years ago

I removed the outlines in the majority of my game, now the art looks alot more consistent!




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Astronium is now available to wishlist on steam! Development is getting very close to the end, i'm having a huge amount of fun working in the game, and all this experience is being a dream for me! Link to the steam page : https://store.steampowered.com/app/1677380/Astronium/

A sneaky peak of what the new biome of Astronium is going to look like

Already working in the second part of the forest and new enemies!

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

Enemy wave

Happy Devruary! Devruary Day 25 celebrates @Ulisan ! They're an old-school gamer and the game dev behind multiple fighting games! We also have a question for the devs of Game Jolt: What does success look like for your current project?

Being working in the new enemies for the full game.

Astronium Demo 1.03 - - Fixed a bug where when joining a cutscene or opening a menu while attacking, your weapon could stop working - Lower summon rate during the boss fight, 16% to 10% - Boss crosshair now move slower when above you

Queen Bee

I remade the entire system for ranged weapons, now they have a lot of range, and actual projectiles https://gamejolt.com/games/Astronium-Demo/613102