I remade the entire system for ranged weapons, now they have a lot of range, and actual projectiles
https://gamejolt.com/games/Astronium-Demo/613102
Next up
Already working in the second part of the forest and new enemies!
A sneaky peak of what the new biome of Astronium is going to look like
I removed the outlines in the majority of my game, now the art looks alot more consistent!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Enemy wave
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Astronium Demo 1.03 - - Fixed a bug where when joining a cutscene or opening a menu while attacking, your weapon could stop working - Lower summon rate during the boss fight, 16% to 10% - Boss crosshair now move slower when above you
Astronium is now available to wishlist on steam! Development is getting very close to the end, i'm having a huge amount of fun working in the game, and all this experience is being a dream for me! Link to the steam page : https://store.steampowered.com/app/1677380/Astronium/
DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!
Try the demo!: http://bit.ly/MoonlightPeaks
Being working in the new enemies for the full game.










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