5 years ago

A sneaky peak of what the new biome of Astronium is going to look like




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Already working in the second part of the forest and new enemies!

I removed the outlines in the majority of my game, now the art looks alot more consistent!

I remade the entire system for ranged weapons, now they have a lot of range, and actual projectiles https://gamejolt.com/games/Astronium-Demo/613102

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

Astronium is now available to wishlist on steam! Development is getting very close to the end, i'm having a huge amount of fun working in the game, and all this experience is being a dream for me! Link to the steam page : https://store.steampowered.com/app/1677380/Astronium/

I've finally finished @gamejolt origami logo for @thoro and @CROS <3

#origami #gamejolt #fanart

Enemy wave

Being working in the new enemies for the full game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Astronium Demo 1.03 - - Fixed a bug where when joining a cutscene or opening a menu while attacking, your weapon could stop working - Lower summon rate during the boss fight, 16% to 10% - Boss crosshair now move slower when above you