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Development news #4 - Taking a vacation So… I made a lot of work and i tired. I’m going to the village. There is the last devlog for now. See you after 2 weeks!
Long time no see, guys! After i wached the Amy gameplay of SoHR2 from Danuha, i was impressed. So, after that i decided to use a clear Simple Sonic Worlds project and rewrite the game from scratch. I think it looks pretty good. So, what's your opinion?
Something new about Knuckles route... ;D
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
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