Game
FNaF World XL
7 years ago

I should probably get feedback on the two skills I'm on the fence with: Mystery Boxes 1 and 2. (It's a neat concept, but part of me feels the original design might be too risky to use reliably.)

When cast, what should these skills do?


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Got a (mostly stable) demo ready for the occasion!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Can it be done?

(Also, Happy New Year)

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

I might be having too much fun with this process...

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.