Next up
Follow-up to the last post: Fireballs now explode on contact with the enemy.
I also figured out how to make use of the additive blend mode through materials, thanks Godot!
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️
Finally, the first Smitty 2 progress post on Game Jolt!
Decided to make ALL house roofs work as platforms this time, unlike in the first game because Unity's tile system kind of suck.
Finally, we got projectiles!
Of course, Smitty doesn't get it outright, he needs the Ability Bubbles to be able to shoot projectiles.
Also, if you question the super basic UI, it's only temporary. Don't worry, folks.
Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game
Demo update ver. 0.2.0 is up!
Now, you can try out the new aiming system! There are also some new sound effects.
Download demo here: https://gamejolt.com/games/ballsnstars2/721902
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