Next up
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
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It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
I dont know if this action roguelite game is for you. but if it is, you'll know within 3 seconds of this clip #indiegame #gamedev
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.



















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