Game
A 2D shooter game


4 years ago

I started implementing the UI for the level editor.
I also added decreased damage over distance.
I uploaded 2 pictures, the first is the drop menu I have been working on, and the second is the function for damage over time represented in a graph.




0 comments

Loading...

Next up

I have redesigned the jumping system to be more like Mario's (short press - short jump, long press - high jump).

Because of that I also discovered a very annoying bug in my code where on slopes the jump is slightly higher than it is supposed to be.

Since my last post, I have started reworking on the tile collision system present in the game,

I once again used Shaun Spalding's implementation, but this time it was a little harder to make because I used a state system for the player movement.

We are under attack!

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Daldos Gameplay