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342
4 years ago

I tested new maps in game!

If you like what you see, you can wishlist here: https://store.steampowered.com/app/1729250/Dashpong/

Latest devlog: https://youtu.be/z2pnJmjQo0E


Replying to YOUR critics! (DASHPONG devlog #2)
Wishlist Dashpong: https://store.steampowered.com/app/1729250/Dashpong/Joystick addon: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot - Intro & o...
https://www.youtube.com/watch?v=z2pnJmjQo0E


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Hyperslice is made for controllers but you can play can still play with your mouse only if you prefer!

I'm working on Lexispell, a cozy roguelike word game with a physics twist.

I'm running a playtest very soon and I need your help! https://s.team/a/4053960/

Enjoying Lexispell on my Steam deck 😊

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!

Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I would never try to hide a message inside of my game 👀

Lexispell on Steam: https://s.team/a/4053960/

Saw this cat cursor thingy and had to try with my game. I'm now tempted to add this feature lol.

I could see a polished cat paw version added to my game Lexispell as a cool easter egg/bonus, what do you think?

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Trying to make a pleasing a juicy UI

ps: ignore the gun like sfx when all objects are destroyed