Sorry if I sound like a broken record here, but I think I'm gonna throw in the towel on development for a bit.
The only game that will be in active development is Nintendo World, and that's because someone is helping me who knows what the fuck they're doing, unlike me.
The whole point of Lament getting scrapped and rebuilt every god damn month is so it can get better and not be fundamentally broken.
Lookie there though, it's like I'm stuck in a loop, because everytime I waste mine and y'all's time making a new game for this, it's always deeply flawed.
Bad gameplay, bad AI, bad coding, bad optimization, bad story, bad everything.
I haven't learned a thing, I keep doing the same thing over and over and over and over and over and over and over. I'm not improving at my craft, I'm not becoming a better developer, I just keep failing and wasting the time and the support of y'all who have been patiently waiting for me to finish this stupid fucking game.
Here's the point, I'm pulling the plug on this. It's not scrapped, I'm just not gonna work on it. Maybe I'll try something different, maybe I'll find a work around, but. For now, I can't do it, I really can't.
I feel ashamed that I can't be a decent developer and push out something good. Not sure what happens next, but for now, Lament and all my other projects aside from Nintendo World are on hiatus for a long while.
I'm sorry I wasted your time, hopefully I can get good at this and make something of worth out of this game. Bye for now
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