

Next up
Knockback 100 be like:
(don't worry this is how I was playing around with enemy getting knockback force)
Before and After.
Been a rough time doing and polishing the sprites for a few things but after a few overnights and months later this is how it will look like, and that's the appearance of the Forest levels.
Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.
Game has been update to v0.2.0 and its currently out!
including redesigned sprites, improved controls and levels!
Lockdown is free for a while
Sale ends on Dec 16th
You can claim it here https://jangomango2001.itch.io/lockdown
Update to my platformer game.
I may be close to have a build as v0.1.0 for anyone to play it as a test, it will include atleast 2 levels of the first world, enemies and collectibles like coins.
This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.
#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5
Some more progress showcase of how the game is currently before the playtest.


















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