I don't want to have specific date since I don't know if I'll manage to release that build until the date I'm going to set, so maybe a possibility will be around December?
It's not too far off as to have a stable build and test it around!
I don't want to have specific date since I don't know if I'll manage to release that build until the date I'm going to set, so maybe a possibility will be around December?
It's not too far off as to have a stable build and test it around!
Some FNAM renders I had stored somewhere in my PC and recently found them.
from left to right it's: FNAM 3, FNAM 4 and FNAM:Overnight.
Overnight Maxie was an experimental design I was doing if I were to make an improvement of that map
So called "Asserting Dominance" lol
For anyone who doesn't know; that's "The Unknown"
from my Minecraft Bedrock maps, "The Abandoned: Series"
re-made in blockbench and put him to blender as a 3D Model with a skeleton, weight paint is my bane thought...
Still working on it, trying to find a solution for the player getting a damage animation play, and add much more things for the first world.
this project is quite a journey going through and exciting, if things go well.
music is a placeholder.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Second showcase of the game I'm working on, made the world, a few trees, now it's only left to add a few more collisions and find a way to hide the gray area that's around GoDot sometimes, if anyone knows how please let me know.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Well, I imported my Minecraft map in Unity.
(look article)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
An update of the DLC for the fnaf Minecraft map "The Abandoned:Attraction"
I completed the whole section of the storage building, now it's only left to do, is add the antagonists and a few command blocks for certain events.
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