I don't want to have specific date since I don't know if I'll manage to release that build until the date I'm going to set, so maybe a possibility will be around December?
It's not too far off as to have a stable build and test it around!
I don't want to have specific date since I don't know if I'll manage to release that build until the date I'm going to set, so maybe a possibility will be around December?
It's not too far off as to have a stable build and test it around!
The PROTOTYPE release is OUT!
check it out and enjoy!
https://gamejolt.com/games/cathysadventure/944513
Knockback 100 be like:
(don't worry this is how I was playing around with enemy getting knockback force)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Some FNAM renders I had stored somewhere in my PC and recently found them.
from left to right it's: FNAM 3, FNAM 4 and FNAM:Overnight.
Overnight Maxie was an experimental design I was doing if I were to make an improvement of that map
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
AFter a long time, I finally finished Cathy's new walk cycle.
also the sprite I made in 2022 for comparison.
All that's left is the coloring.
Next up, probably animating her idle and jump/fall animations
Some more progress showcase of how the game is currently before the playtest.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Changed the model again to be more in minecraft look and works a bit better now with the rig, if I'm going to animate it, I'll make the movements similar to minecraft I guess
0 comments