
Next up
revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces
alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!
here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)
started working on a revamp of the supply closet camera
I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
It's been a while... but I am finally back with Paul Plays... and what way to start it off with a pretty cool game I came across!
https://www.youtube.com/watch?v=5z97eR3WfnA
CAUTION: Slight profanity
Muffy is looking real retro with #GameJoltColors25
I really liked this new approach I used for this one. I want to do another someday.
What if Marble zone was in the 8-bit Sonic 1...?
Some mockup thing I made recently, might post the tileset I made to deviantart sometime. Despite similarities these aren't the exact ones used in the sonic 1 SMS remake fan game if you are wondering
new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms
Sonic's ending pose from Advance 1... in classic form instead! I drew this last month, I plan on doing the others as well but I haven't got around to them yet.
Might be for something I will be working on after AHaR v1.5 is done? who knows!
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