Next up
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
Fps Procedural-Anim test Ineedtostopdoingtheserandomtests andsticktooaproject ( ■_■)
Once again I hope you've all had a lovely valintines!💕
Wip of a really cool Commission that I have no idea how to finish
Finally finished the commission!! Couldn't decide on the shading and if I keep tinkering on it I'm not gonna get anything else done... I like the first one the most though.
In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine
Unreal has crashed so many times I've lost count...
So I've started a counter!!
I'll keep you updated!
0 comments