27 days ago

I've just been working on the shop system recently. Still got to implement a whole bunch of things in it.




0 comments

Loading...

Next up

Got the vendor system working! It's just using a flat 'gold' system as currency for now, which might be changed as I polish everything later. Also need to add UI sounds at some point.

Just showing off the improved environment and new tofish sprites! With the fishing mechanic now in :)

Quest log is done for now! Will be polished at a later date with sfx and features.

Warping between maps is in, as well as map names, bgm between maps, and finally got the Adventurer class their shield!

It's time to polish some things up and implement some warps between maps!

Put together a quick character creation screen for the build! To start with you'll only be able to play as an Adventurer, but you can at least try some class outfits and hats here.

Pretty much same as last time, BUT I remade the decision panel with quest reward previews, and selectable reward sets!

The start of questing is now in! Very basic, but it should be able to do all sorts of quests. Need to get the quest log/tracker and quest reward sections in next.

I've started implementing additional dialogue + quests now, so NPCs can still have things to say, give out multiple quests, and soon... buy/sell items!

Here's a WIP of a new minigame / profession... fishing! Still a few mechanics to iron out and fish to make.