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The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:
Playtesting as Valc in multiple levels while making new stuff in the game.
Today's #screenshotsaturday show some shots from that:
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
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is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
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before the quest ends on December 9 and you'll get Coins!
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
I've brought new bosses to this game and made some adjustments.
Today's #screenshotsaturday show shots from the game:
While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:















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