Game
something

5 years ago

Alright here is a render of the monitor, because why not.




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Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)

Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.

Springbonnie

I've added a new screenshot, this new one shows off the sign system I built today.

THEY ARE NO LONGER FORGOTTEN

Wow, this game has already surpassed the amount of views that the shadows of the truth got, and the shadows of the truth only recently hit 100 after 2 months.

I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)

I've just made a pretty big commit. Okay, it's actually pretty small. So small I actually negated the most important part in the description, this commit also standardizes how objects are interacted with.