Game
Hensen Hopper
10 months ago

I've replaced the health text on the upper-left corner of the HUD with a healthbar!


image.png

Imagine a heart sprite, which I'm gonna get to work on immediately after I post this, in place of that white square. The health bar depletes as Hensen looses health, pretty much as you might expect.

image.png

It's also fully functional! I've updated the health section of the HUD manager script to, rather than change the text as it used to, re-size the health-bar rect to the player's current health ratiod to their health at the start of the game multiplied by the width of the health bar, which is a serialized field incase I want or need to change that later.

If you're wondering why I created a local variable for the player's current health, it's solely because it feels like a waste of complexity to have my code create a function frame for 5 different calls to playerController.GetHealth() that all return the same value.



0 comments

Loading...

Next up

Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.

The gang's all here!

Officially gotten started with the spider!!!!!!!!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Okay so I've effectively phased out the profile selection menu, or, well, TECHNICALLY not. The profiles system is still there, it's just invisible now. There is only one profile that's either created or loaded on game start. No more profile choosing.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Last post for today! Been getting some work done on the art for the spider, so far I've drawn a colored concept art (I know I completely messed up the web) and got started on the actual sprite, well, at least the layer that will be the spider's web.

HIS HANDS ARE ANIMATED NOW!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.