Next up
A third new weapon coming soon. Mind your head when an enemy player has the Pulse Rifle!
Use the team-colored glow of the scope to tell if you should be worried or not about who's watching you!
RaC FPS: Online has been updated to 0.5.1!
Lots of new toys to play with here!
Full patch notes in the screenshot
Hightlights: • Not one, not two, but three new guns to play with!
• New Map!
• New visuals!
• Localization!
• Bug fixes and Optimizations!
Haven’t posted for a while, but development is still going strong!
I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.
Inclusions include gamemodes, maps, and new weapons!
RaC FPS: Online has been updated to 0.7.1 I got a little carried away and haven't posted updates here, but I've got some new content in the form of gamemodes, VFX enhancements, HUD styles, and a Single-Player mode!
Patch Notes in the .rar
RaC FPS has been overhauled As of Version 0.9, the game downloads with it's own launcher and includes changes such as Relay P2P, more gamemodes, Armor Mods for PvE Buildcrafting, and so much more.
Download the installer and see for yourself!
If you hear that distinctive whizzing sound, someone with a sniper rifle is attempting to remove your head. Better find some cover!
Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all
Been doing various things with weapons. Blitz Gun/Blitz Cannon are fully functional. Meanwhile the Pyrocitor is getting more colors to help player identification at range. The original look being dominantly red would cause issues.
Presenting the Trailer for the upcoming 1.0 release of RaC FPS
Presenting the Blitz Gun/Blitz Cannon and Pyrocitor/Gold Pyrocitor along with the associated VFX!
Syncronizing looping audio is proving to be a pain, so Pyrocitor isn't fully finished yet.
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