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Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all
Haven’t posted for a while, but development is still going strong!
I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.
Inclusions include gamemodes, maps, and new weapons!
RaC FPS: Online has been updated to 1.6.0 A new weapon has been added as well as a new lobby setting and several new mechanics Read the full patch notes Here: https://stageworthygames.io/rac-fps-online-version-1-6-0/
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
RaC FPS has been overhauled As of Version 0.9, the game downloads with it's own launcher and includes changes such as Relay P2P, more gamemodes, Armor Mods for PvE Buildcrafting, and so much more.
Download the installer and see for yourself!
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It is time. RaC FPS has reached 1.0! This means we have a new launcher and a TON of new content to peruse, including a limited-time Halloween event for the month of October!
Join the Discord to find players and organize games
RaC FPS: Online has been updated to 1.5.0 Simply open the Launcher to obtain the Update!
Major Additions include Capture the Flag as a new Gamemode! Full Patch Notes are available Here: https://stageworthygames.io/rac-fps-online-version-1-5-0/
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Presenting the Blitz Gun/Blitz Cannon and Pyrocitor/Gold Pyrocitor along with the associated VFX!
Syncronizing looping audio is proving to be a pain, so Pyrocitor isn't fully finished yet.















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