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13 hours ago

I was looking for solution to fix local coop bug so i'll ask gamedevs in Unreal Engine Community and Game Dev too. How in the hell i should make 2nd Player Controller working and can accept input?


So PlayerController will spawn another pawn, it actually possessed but can't accept input (before then it did perfectly until i tried making Keyboard as 2P input device, which led local coop breaking and thus, 2P cannot be controlled at all)

Player 1 is whitey ship while Player 2 is black-red ship



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