I was thinking, about the people who entered the @operajam and is not going to win or make the game commercial... Would there be anyone interested in sharing the source project with the rest of us so we can learn from each other? would be great to learn
Next up
Creating a highly narrative experience is really tough. We have created a graph to see all the interconections between the different conversations and paths you can have. Flags, dependencies and alternative narrations can be seen here!!
I realized our discord link was outdated. This is the good one: https://discord.gg/JSFcMpbgyw
Thanks thanks thanks!! And congrats to the other winners of the #narrativejam and all the other great entries!! There were very cool ideas there!
A dad and his son.
Due to the limitations in Renpy for deep mechanics with popups or events, we're thinking on migrating the game before building the rest of changes to ge for a final version with more mechanics and events. What do you suggest? Gamemaker? Godot? Other?
We are giving the final touches and translating to english the entire game. We've put a lof of effort into this minigame!! We really hope many of you play it and let us know if you like it!
This is our own conversations editor. With this we can test all the conversations in The Bunker, and edit them online, create multiple threads and branching in the different stories that will happen during the game and set character's sprite.
We've released the first playable version for the narrative jam!!! We hope you enjoy it! It's still in a very alpha version. The balance of the resources needs more plays to find the best difficulty level, but,hey, we learned about this contest 7 days ago
We are really happy for the #narrativejam 1st prize! Now the contest is done, we're moving forward to turn this into a full game, with more mechanics that were left off the jam because of the deadline! Check our discord: https://discord.gg/NFphS2j5Z9













3 comments