2 days ago

If I’m going to redraw the NES version of Samus, then it feels wrong not to redraw the Metroid too.

I always preferred the incarnation in which the Metroid's had more substantial claws. I also tried to go for a swooping pose for added dynamism.




3 comments

Loading...

Next up

It was a rip-off of the AT-AT, but I still have a soft spot for the Mammoth Mk.II from C&C Tiberian Sun… though not so happy it loses to the Cyborg Commando.

This uses the Oil 6 palette, which is something I’ve wanted to try for a while.

Another gaming-related post today- I managed a Maddening Mode completion of Fire Emblem: Three Houses on the Blue Lions route (generally considered the hardest route of the game).

This was challenging but, unlike Awakening, this felt fair.

Another isometric tile set exploration today and I went for dirt this time. These were always going to be a bit “noisy” but I hope I’ve balanced it and still conveyed the dirt texture.

Which of the three do you prefer and what would you like to see next?🤔

Deep inside ( hey sorry, i've been really slow with my comic, i didn't really know how to push things up, cuz it was kinda hard for me to make up something, so im just going to focus on other doodles that i want to draw )

I decided to go back to what I’m (perhaps) best known for and make some 1-bit isometric art.

I also thought I’d try and make a Final Fantasy Advance Tactics style tileset and grass was an obvious first choice. Which of the three do you prefer?

Sonic Dreamscape

>>College Assignment<<

-Made Via Ibispaint n Photoshop

I FINALLY managed to beat the RNG gods that cursed my Fire Emblem Awakening playthrough on Lunatic mode and complete the game.

While I’m pleased I managed it, it did also highlight that I will NEVER pick this game up again!

After doing the NES Peach sprite redesign yesterday, I had to do one for Samus too (I mean- how could I not ).

I’ve included an alternate design that swaps the green out for grey, for some visual interest and improved clarity.

Commission I finished for a client on Twitter. Easily the hardest animation I've ever worked on, and I'm very happy with the results!

#pixelart #animation

Thanks to @Rolitae for suggesting making a Chocobo as part of my 1-bit isometric explorations of Final Fantasy Advance Tactics.

I couldn’t resist including a Cloud Strife sprite and Cloud riding a Chocobo sprite too (pls swipe to see those sprites).