Game
Super Mario Bros Lethal Impact

2 years ago

IF YOU FOLLOW THE GAME READ THIS

If everything goes as planned, the c toad section will be before february(cutscenes that i didnt want to show, all the underground puzzle the level and gimmicks of toad).

i will try to send it to some youtubers to show it.




1 comment

Loading...

Next up

Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)

RIDING IN MY DOG, RIGHT AFTER A BREAK

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Smol background 4 castle section of MIND level

i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

im confused about who is saying that, Luigi or Luigi...

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.