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Soul OPs: RETRO Boss Rush ANNIVERSARY

2 months ago

Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff




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UMAZING!!!!! THIS [[OPTIMIZATION]] IS SO GOOD I COULD DIE!!!

Pestidust's face icon

https://youtu.be/6uQCpcIHxYE Pestidust's movement is different from the others ooooo he has intelligence ooo (i need to remember to add freezing for this guy lol)

havent posted here much so heres concept art + cutscene concept for the next cyrill chills boss

https://www.youtube.com/watch?v=djc4FMdZXJY go play soulful destiny when it comes out this looks so peak bruh scratch soul ops is revived

NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3

Nightdust + Shattered Dream design brainstorming... These are NOT the final designs but theyre like halfway there. Bosses wont appear for like an update or two tho

lowkey already lost motivation again like if i wanna play soul ops im going to play asobr bruh this games useless if theres something better out there

Shoutout to advanced soul ops boss rush bruh the dialogue they make sometimes CANNOT just be a coincidence first it was horror's 'adsnfjklasbdflaf' thing and now i js found out error talks about 'reading the fine print before joining anything'