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One hot night in 2018 I laid awake as I realized I had all the art assets I need to make a Halo clone game. That idea possessed me, and 4 months of programming later, I had finished Apotheosis. It was released on itch-io in 2019. now I'm putting it here!
Nice
( ͡° ͜ʖ ͡°)
Wow. Apotheosis is now the most downloaded game I've ever made. Between here and itch. io, it's received over 800 downloads
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Updating the jungle level with some new obstacles, the new Target Switch being one so Blob Person doesn't meet their end down these slippery mossy slides.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
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