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Project Savior 0.3.0 is finally nearing release! See article for details!
Welcome to post #5, were I finally show off the battle system! To attack, simply press space when the circle around your head is red, and you'll be sent flying in the direction of your enemy!
Also, the 2.0 update is almost done! I can't wait to share it!
I've been working on a new project that is heavily inspired by the 2D Metroid games. This is just a few aspects of the current build I have. What do you think?
I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.
I'm proud to announce that the 0.2.0 update for Project Savior (Working Title) will be launching on September 20th! I don't want to ruin all the suprises, but I listed a few of the changes in the article below. I can't wait for you all to try it out!
First up is this sprite of one of the main characters, Keer. He's the main tutorial character who will introduce you to the mechanics of this world, whether you like it or not. I hope you look forward to meeting him when the 0.2.0 model launches.
Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))
Give me a point! Give me a less! Different colored textboxes have been added to the game.
Also, thank you so much for 50 views, you guys are great!
New Project Announcment!
You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.










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