. Added highlights to interactable objects
. Added text that provides essential controls
. Keer battle sprite is now animated
. Added animation to the monitor
. Added highlights to interactable objects
. Added text that provides essential controls
. Keer battle sprite is now animated
. Added animation to the monitor
Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))
I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.
You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
New Project Announcment!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
Project Savior 0.3.0 is finally nearing release! See article for details!
First up is this sprite of one of the main characters, Keer. He's the main tutorial character who will introduce you to the mechanics of this world, whether you like it or not. I hope you look forward to meeting him when the 0.2.0 model launches.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Give me a point! Give me a less! Different colored textboxes have been added to the game.
Also, thank you so much for 50 views, you guys are great!
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