Next up
Update 0.9.3 -Added Judgement hall scene -Added Intro -Removed Gaster scene after sparing -Updated Papyrus' sprite movement (again) -Sparing is available only after the final attack -Removed "Call" option in the ACT menu -Reduced Max HP
Minor patch update: - Saving in Act 2 displays "File saved" - Added a hint after collecting all gaster pieces - Fixed Act 3 with gaster dying instantly in phase 2
Update 0.9.1 -Added Sparing functionality -Added Frame "Demo ending" -Updated Papyrus' sprite movement -Updated Blaster sprite -Increased difficulty for some attacks -Final attack is much longer now
Update 0.9.8 -Credits! -New Genocide Ending! -New Papyrus' face expressions! -Bone wheel attack changed. -Main Menu! * It's only the first version of menu so there could be lots of bugs. *You can change battle settings in here.
THIS NEXT EXPEREMENT SEEMS VERY VERY INTERESTING
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!











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