Game
Totem's Sound
11 years ago

It's a hybrid


As already mentioned, we made this game, because we were commissioned to do so by a museum in the wonderful city known as Berlin. With some of us coming from a motion graphics background, we had the grand idea to also experiment with location-based media, respectively augmented reality.

Analogue to the game’s five missions, this augmented reality project is a journey, based on five artefacts, however you have to be in the museum itself to experience it, and search for the little stories that are somewhere hidden in a hall filled with Haida artefacts. Esteemed reader, don’t despair, if you can’t make it there to experience this part of our “experiment”, here’s a short video introduction to the project… https://www.youtube.com/watch?v=zixXbKWz07g



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Levels' maps.

Path of Kami, running around the shrine area

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)