Game
VillageRPG



9 days ago

It's a short one - Devlog 3


Hey, all! It's been a while since I've posted a devlog, so I thought I'd update on what's changed.

I'm in the middle of implementing a quests and weather system. The quests system is being implemented via a plug-in as I don't really want to make a giant custom system for that... I've done enough of those. Weather also depends on a plug-in, though that's just so I can change the graphics of rain particles. The actual weather system is something more like... each day at 4 A.M. (because I made 4 A.M. be hour 0 for some reason...), there's a 1 in 20 chance for it to rain, and a 1 in 40 chance for it to storm. These odds may update in the future, and I may make it be slightly more convoluted, though I don't really want to think about that right now!

I also have decided each village will have their own song associated with them. This makes it kinda hard to get used to the overworld song, though... just know that any place that isn't a village that exists on the overworld will play the overworld theme. And on the topic of music, I slightly remastered nearly every song in the game so they are all at a consistent volume. All of the game's sound effects have been changed to be at the same volume now as well.

The main reason I'm posting this devlog is to tell you I am no longer releasing the game under the "prototype" title. This does mean the scope is expanding, as well... I came to this conclusion because the game is far past the prototype stages. I recently played a March 2023 build of the game, and I'd consider THAT to be a prototype. And then there was the really really old 2021-2022 version of the game... I'd call THAT PRE-prototype. REGARDLESS! The game is going to release in an alpha stage now.

The scope of the game, when I will be able to release the alpha build, is going to be something along these lines; a few fully explore-able overworld areas, a mostly finished server hub to explore, and a completely finished 1st server - being the Wild West server. There will also be a few side quests, some of which I'm very excited to work on...! Of course, all of these things are subject to change, and may not even be the same by the time a major alpha update rolls out. I want this game to be fun and somewhat content-filled for its first presentation to the public. Hopefully bug-free as well, but we all know that's an oxymoron.

Thanks for stickin' around. I hope the delay isn't too inconvenient, but you've all had enough patience to wait since 2021, so what's another year--I mean, couple months! Let's be hopeful here...

P.S, I finally finished the closing animation for the settings menu. It took me 9 months... seriously, what's wrong with me!?

P.P.S, I drew those silly images to get used to a new color palette, but I also think they're cute, so I wanted to post them here.



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I might be getting back into the swing of things... - Devlog 2

Major Changes

-Added secret boss in lab

-Finished spare route

-Finished kill route for other secret boss in lab

-Custom sound design

-New music

-Game Jolt Trophy Integration

-4th party member's 100 RP attack buffed

-Higher chances for Ench. Netherite gear

A big update is releasing on Christmas Day at 12:00 A.M. EST! Headliners:

-New soundtrack! At the start of a game you can choose remade or VX Ace soundtrack.

-Hardcore mode overhaul!

-A LOT of overworld changes and bug fixes!

Happy holidays, everybody!

Hello, everyone!

I am working on Build 22, which will make many changes to my systems. Specifically, the menu has a new look, and I'm fixing the lag issues (finally).

I'm adding some extra funnies and cool mechanics as well. I hope you look forward to it!

The full game. 11/21/21.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?