1 year ago

It's been a while... but I am finally back with Paul Plays... and what way to start it off with a pretty cool game I came across!

https://www.youtube.com/watch?v=5z97eR3WfnA

CAUTION: Slight profanity


https://www.youtube.com/watch?v=5z97eR3WfnA
https://www.youtube.com/watch?v=5z97eR3WfnA
https://www.youtube.com/watch?v=5z97eR3WfnA


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new versions of the main characters' images i did a while ago. I may upload these to deviantart but they will appear in the extras menu of v1.5!

details on their differences in article

revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces

now time to revamp the party area camera

if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives

Original version/layout of the Server Room in POPGOES Evergreen (2021)

happy new year everyone.

revamped arcade camera is finished! I haven't put it into the game yet but here it is... it's a little rough in some areas but otherwise I'm happy with how it turned out

more to come very soon

Cater & Toru in the office

time to get to revamping the final camera for v1.5, which is the arcade.

more to come in the new year

also i'm aware AHaR has turned 4 years old but i didn't bother announcing it because it would be pointless

alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!

here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)

I haven’t drawn this character in several years man

I’m still missing a lot of characters to draw that I still haven’t drawn yet

#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator

new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms