Next up
It's been a hot minute, but I've been working hard on Breezy. In fact, you could say I've been taking it to... new heights? New devlog coming soon.
Happy final #ScreenshotSaturday... right? Nah, there's still updates to do! The game doesn't even have ads! Anyway, remember to check Google Play tomorrow at 3:00 PM EST (Noon PST).
Welcome to the disco! Around here, you've got to tap to the beat to survive.
@Narwhalnut ![]()
is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut
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before the quest ends on December 16 and you'll get Coins!
Here's the (just about) finished version of Breezy's capsule, along with how it'd look on Steam! With that out of the way, it's time for the trailer... coming soon!
This was one of our very first concepts when exploring ideas for our new game.
Still waiting for the reviewing to be done, so until then, here's a neat mobile game recommendation: Soul Knight by Zeyang Li. It's a free roguelike (a genre that works great with mobile!) with a lot of depth. (Day 2/7, not posting this in devlog groups!)
Another week, another shop item... You can now buy new gameplay speed settings, all the way from "Sluggish" to "AAAAAAHHH!!!". In other news, the game theme and shop theme are both on YT, so make sure to vibe to those for a while!
Thanks to everyone who hopped in to check out the new Winter Map in the Bandit Trap beta! Who all had a chance to play?
The third Wing It devlog is officially out! https://youtu.be/mN2vzroZTnU As I start to wrap up development, each hump day gets a little more tense...











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