Game
Wing It

5 years ago

Another week, another shop item... You can now buy new gameplay speed settings, all the way from "Sluggish" to "AAAAAAHHH!!!". In other news, the game theme and shop theme are both on YT, so make sure to vibe to those for a while!




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I've decided that, since nothing interesting happened yesterday, to merge yesterday with today so that I could announce: The mobile version of Wing It will be ad-free for the first few days of release! (Definitely not because I ran out of time to add ads)

The third Wing It devlog is officially out! https://youtu.be/mN2vzroZTnU As I start to wrap up development, each hump day gets a little more tense...

Happy #ScreenshotSaturday! I've added these cute moles to Breezy's city course. They're just vibing.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's review day number one... I've paid the $25 developer fee and set up the app page, so now we wait! (Making everybody tired of me, day 1/7)

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

Still waiting for the reviewing to be done, so until then, here's a neat mobile game recommendation: Soul Knight by Zeyang Li. It's a free roguelike (a genre that works great with mobile!) with a lot of depth. (Day 2/7, not posting this in devlog groups!)

I took a break from the city course today to add a replay feature! This should make it even easier to make cool GIFs and devlogs in the future.

Ok who turned the yoinky sploinky mode on?

It's been a hot minute, but I've been working hard on Breezy. In fact, you could say I've been taking it to... new heights? New devlog coming soon.