In general on the game, progress is good, but I've ran into an issue you can see right on the little doodle we've provided… Which is that there's so much to be done for the game, I've run into decision paralysis. When you have a million little things that would probably only take a few minutes to complete, program, model, draw, etc… It's hard to decide what you should prioritize. Which was a big cause of my struggle to be productive this month.
Programming wise, I didn't do much of anything, the struggle to decide what I should do this month hit me hardest in terms of programming. But soon there will be much more to show, promise!
In terms of writing I made a lot of progress. Chapter 2's summary is almost done, so is a lot of its in-depth writing and I've done more work on finishing the in depth writing for Chapter 1. I've been almost non-stop writing this month, in between doing a lot of housework and planning for my future.
Art wise, we've been doing concept art, putting together inspiration boards, speaking more and more about the art of the game and such. A lot of progress has been made art-wise, particularly in terms of 3D as well as I've only gotten better and better with blender. To the point where soon, I will be teaching my partner a lot more about the program and also making tons of the more simple props for the game.
There's not much to say about what I did this month, that's my bad. It was mostly due to having to help my family, preparing for my future, and trying to figure out stuff like income and such. I'm still trying to find a good balance to where I can be an aid to my parents around the house, head towards my future and work on the game at a steady pace. It's not easy, but I wouldn't have taken on this project if I thought it would be.
In the meantime, consider sending asks our way if you'd like about the project and such. I promise this project is my priority, it's just also hard to balance other important things in my life with it sometimes. This month was just one where I was particularly focused on helping around the house as opposed to game development.
So that's all, Cobalt out!
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