Game
It's Showtime!

2 years ago

First bit of environment concept art we did for Showtime, here we have the music department! Heavily infused with both the personalty and colors of Sammy Lawrence. It is his domain after all and we're still super happy with how it looks!




1 comment

Loading...

Next up

It's Showtime! - May 2024 Devlog

Howdy! Cobalt here, oh my god I forgot to put this month's devlog on here, I only posted it on Tumblr oops! I've been sick with a fever for the last week, so I'm gonna blame that for being late posting this! My bad!

It's Showtime! - October 2024 Devlog

Howdy Cobalt here! This is really late I know, that's my bad. I want to clarify this dev log isn't super exciting. But hopefully everything I did this month will mean soon I'll have more to show!

Happy birthday to Sammy and chapter 2 of BATIM! Here's a bit of art me and my partner made to celebrate featuring The Prophet himself in his Encore! design. On Game Development stuff however:

Howdy folks! Cobalt here! Dev log once again a little late, but luckily I do have plenty to show you guys in terms of art! This month was... Rough because we do live in the US and things here aren't going well. But for now let's talk game development!

Surprised? #BENDY #BATIM #BATDR #AliceAngel I had a little break but now I'm back

Howdy Cobalt here! I'm sure you guys saw that last month didn't have a dev log. I'm sorry, I was busy irl & I felt bad posting such a short dev log. My partner & I decided to combine these two months for more to show! I also struggled to get my ADHD meds.

It's Showtime! - June 2024 Devlog

Howdy! Cobalt here, for another devlog over It's Showtime. This month was actually really swell, especially since I got more of my adhd meds recently. So I should be getting way more done in the coming months, yippee!

Happy 8th Bendyversary!!!

Howdy folks! Cobalt here! Dev log once again a little late, but luckily I do have plenty to show you guys in terms of art! This month was... Rough because we do live in the US and things here aren't going well. But for now let's talk game development!