2 years ago

It's the 2nd ever #BattleGemPonies #FanArtFriday!
We've got:
1. BGP Friday Night Funkin Mod by DragonStorm245
2. Feelin Vine by RiddleLightning
3. Orscina by Cybermagus
4. Thestra & Mothlass by Dextromethorphan




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Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame

2015 Overworld Dreams:

This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.

Looking back, I can confirm, the game has all those biomes in a playable state right now.

Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

I AM NOT A MORON

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

Customize these options to your heart's content! We're always listening for feedback and will keep adding features that make the game more comfy and convenient to play.

(There's already 4 more of these that weren't around when the game first launched.)

Happy Valentine’s Day! @OperaGX dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵

2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.