2 months ago

Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...




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Customize these options to your heart's content! We're always listening for feedback and will keep adding features that make the game more comfy and convenient to play.

(There's already 4 more of these that weren't around when the game first launched.)

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

I love these popcorn bucket Lumas too much. The ULTIMATE nightlight & cookie stash!

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Gather around, everyone! 💎

The #BattleGemPonies Act1 Alpha Playtest Build is LIVE on Itch! So if you're a Patreon member and a fan of playing early builds of games, then there's a new build with your name on it! 🌟

Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

Some things never change...

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.