



It's time for #indiedevhour
Because of the summer sale, my creepy turn-based strategy with demons of sins is available now for 3$ for 7 days, do you help me to put this game on steam?
As for the project: new creatures!
Next up
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Demo V 0.2.0 is available!
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
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