Next up
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
Demo V 0.2.0 is available!
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.

















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