Next up
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Dwarfs are added, now it's getting serious!
The shooting was recoded, and now is shooting in the centre of the screen, and depending on the weapon type, some bullets can act differently.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Demo V 0.2.0 is available!
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
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