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For day 764 of coding, I have fixed the issue with how the tree resource is drawn
For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit
For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 757 of coding, I have gotten to rocks to spawn in more random spaces
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop
For day 760 of coding, I've applied the fixed direction to the exit as well
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection
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