3 months ago

ИТАК! Что-же по проекту в итоге)? игра ПЕРЕДЕЛЫВАЕТСЯ, ( проект слетел :| ) . а ещё я хочу чтобы вы относились к проекту не как к дерьму, а как к хорошей добротной Фан-Игре, И я делаю всё чтобы так и было. На этом всё, до встречи! (уменяплохаяречь)




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We are looking for voice actors for our team's new project!

Requirements: 14-18 years old, a good microphone.

If you want to help, send me a private message on Discord, username: artem_iy.

I'll say it straight away, everything is done on enthusiasm.

RU: кто не знал, я продолжаю работать над игрой. а вот и скриншот ENG: For those who didn't know, I'm still working on the game. And here's a screenshot. #BATDR #SATDA #BATIM #BENDY

RU : Честно сказать, мне очень нравится делать этот проект =) ENG: To be honest, I really enjoy working on this project =) #BENDY #BATDR #HORROR #FANGAME

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm working, guys, I'm working. я работаю ребята, работаю #batdr #batim #satda #satdareincarnated #bendy

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.