Game
Hello Neighbor: Hidden Spirits

2 years ago

itwasalwayshim


1


4 comments

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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

WIP title screen "play" animation

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Just a regular development screenshot. Nothing to see here.

Be sure not to break any of his belongings. He gets very angry when you do.

Trophies are now implemented :)

Added proper window jumping and swearing when the Neighbor is in hunt mode

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.