Game
Isle of The Beholder
7 months ago

J1.02 Update 1 released!


This will probably be the last update before the deadline. Once the deadline ends, it's locked down until the game jam ends. I'll keep working on the feedback regardless, so feel free to send it in.

  • Adjusted the text for the puzzle hints.

  • Minor cutscene adjustments (both in text and visual).



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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Who did this?

Something something... Stuff that I worked on.

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

Overhauls on the way.

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

Added a simple audio system to the launcher.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Happy reformation day, early access has been released.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.