I stopped yesterday at around 4pm and didn’t come back until about 5:30pm today. I’ll be working on adding in the last remaining core features (mainly picking up and dropping off items as well as structure damage) tonight until around midnight. Ideally tomorrow will all be polish. Maybe I’ll have a chance to share a bit more info on the game sometime in the morning, but right now I really want to focus on development. Tell your friends! :D It’s going to be amazing!
Next up
Have a good Boi
Runestones: from concept to in-game model🗿
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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