I stopped yesterday at around 4pm and didn’t come back until about 5:30pm today. I’ll be working on adding in the last remaining core features (mainly picking up and dropping off items as well as structure damage) tonight until around midnight. Ideally tomorrow will all be polish. Maybe I’ll have a chance to share a bit more info on the game sometime in the morning, but right now I really want to focus on development. Tell your friends! :D It’s going to be amazing!
Next up
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Demonstration of the spells and their effects :)!
Why walk when you can jump?
not the greatest house, but it's a house! :D
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Sonic and Shadow as Pokémons. #Fakemon
NEW AWP DESIGN !










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