Game
Jelly Brawl

1 year ago

Jelly Brawl 1.6.2 Out Now!
New Stages + Xbox Launch Overhaul


Jelly Brawl Launches on Xbox November 23rd

Today I'm launching the "day 0 update" to celebrate the upcoming release of Jelly Brawl on Xbox!
It contains massive overhauls across the board, new content, and bug fixes.
Pre-Order the game on Xbox today or pick it up when it launches November 23rd:

https://www.xbox.com/en-us/games/store/jelly-brawl/9nxzrq9x1kmc

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In this Update

- New stages and Classic stage updates and Full Game exclusive stages

- Fix skip prompt on PC

- Changes to Race stages

- Make slow-mo only happen on game over

- Fix pressing back from achievements page opens exit prompt

- Fix hitting login shows prompt cant select on the account page using controller

- Fix controller disconnect and connect

- Added return to menu prompt on restart screen

- Update opening cinematic (more lore)

- Lowered required speed to put out fire

- Fix press enter to start being frame dependent

- Fix Joining a lobby that already played a game

- Fix race and hit and run online multiplayer cam

- Brought back original shield material

- Added king loading screen icon

- Added more scenery objects to stages for more destruction and post apocalyptic

- Add loading text for custom stage loading

- Fix boss scene 5 collisions on the north west wall, invisible squish collision

- Fix round not ending in wipeout when timer ends

- Fix "press to change game type appears" after playing a custom match in player select

- Added "King Death Markers" that display when players die

- Fixed leaderboards display when there is an entry of 0

- Updated menu text to use TMP for improved resolution and multi language rendering support

- Fixed Hit Run Boss slow

- Fixed Hit Run Boss Cam follow in split screen

- Added hint text to the boss room in Hit & Run

- Made street levels more common in Hit & Run

- SFX adjustments and improvements

- Some Textures Remastered for increased resolution

- Increased rate at which levels are unlocked

- Reduce the coins achievements to 50 and 100 and updated race achievement description

- Fix paint boss round crashing online games

- Fix loading screen score listing incorrect when online

- Fix UI not always spawning correctly online in some boss rounds

- Fix online shop purchases for non-host players in hit & run

- Fix News not scrollable on controller

- Add support to player local multiplayer with keyboard on PC

- Performance improvements

- Fix incorrect win counts when online (related to things like sawblades and lasers)

- Fix some physics object networking (railing)

- Make it so you can't click any button when quick joining

- General bug fixes
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#indiedev #localmultiplayer #destruction #action

Love you. 

Thanks for playing,

- Cole



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