Game
SURFACE
10 years ago

June 2014 UPDATE!


Here it is guys! The next update you’ve all been waiting for :)

  • New Logo

  • Added game screenshots

  • Achievments have been replaced with discoveries. Unfinished though.

  • Jupiter, Uranus, Neptune, and Saturn have been removed

  • Added Earth (Extremily unfinished)

  • Added Earths moon

  • Changed the gravities on different planets

  • The mouse cursor has been hidden when playing

  • Added Extras menu (Links don’t work yet)

  • Lots of textures have been improved

  • Added more landmarks and things to discover on each planet (Will be added to discovery list later)

  • Various other minor improvments

So there you go :)

obviously there is a ton unfinished but hopefully this will keep you occupied until the next

update. If you have any ideas or suggestions please ask! :D



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM