Game
FNaF World XL
6 years ago

Just a bit of a thought that came to mind: how should I handle the overworld enemy/boss sprites during Pre-1.0 Versions? (Because either way, I'll eventually be using my own to keep them in a similar style to my other models.)


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Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

I might be having too much fun with this process...

Got a (mostly stable) demo ready for the occasion!

Can it be done?

(Also, Happy New Year)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

That time of year again.