Next up
More Progress!
Just finished with basic editing(for regular solid geometry)
And the collision seems to actually be working flawlessly!
The areas are bigger than they look, but I'll work on that soon
Finally! This is just the base tile(made by @BluRabbit ) and now I'm gonna try to figure out the tile shuffling/arranging every time when it's created
Forsaken Devs
Still tuning out the movement, but things are looking pretty good! Now I’m gonna like try to get the display for the ground, and probably get like entities like enemies and breakable blocks in
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Zeeki meeting his new neighbors
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
(add the dust man theme from mega man 4) omg its dust man from fnf
Watching back on my gameplay I realized I somehow beat this challenge without Crucifying anyone
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