Next up
ATYM Version 0.3 "March Of Progress" is finished.
Adding:
-New Technology Tree And System
-Revamped Balance and Tutorial
-UI Rework
-Bug fixes & QoL
While the game is publically not playable yet I am always looking for playtesters. Stay tuned for 0.4~
Finally done with version 0.4! Including a complete UI redesign and a new logo! The game is still not playable or too pretty but I'm possitive it soon could become playable in the next versions!
After a way too long wait...
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ATYM Version 0.4 "Closer Look"
What's new:
-Structure Inspect Menu
-Sound effects
-Reworked Structure Status Icons and Bars
-5 Music Tracks
-Pause Menu
-Many little QoL features
-Bug fixes
In the spirit of taking a bit longer to make than I hoped here is some info about the next version:
V0.3 "March of Progress"
-Adding research
-Much QoL
-Some new content
Have the new resource icons as an eye candy.
Finished version 0.3! It adds the whole population system as well as a lot of small things all over. Have a screenshot of the game so far :)
How about a HUD?
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
The whole squad is here!
Interested? Follow me!










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